AI Insights · Timothy · April 2025
Top Sandbox Games on iOS in South America: Q1 2025 Performance
Explore the performance trends of the top 5 sandbox games on iOS in South America during Q1 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, the sandbox gaming category on iOS in South America showcased varied performance across the top five applications. Here's a detailed look into their weekly downloads, revenue, and active user trends.
Roblox, developed by Roblox Corporation, saw a notable decrease in weekly revenue, starting at approximately $460K and declining to around $28K by the end of March. Weekly downloads also trended downward, beginning at 170K and ending at just under 100K. The weekly active users showed a slight decline from 5M to about 4.2M over the quarter.
Block Craft 3D: Building Games by Wildlife Studios experienced a gradual increase in weekly revenue, peaking at $470 by the end of March. Downloads fluctuated, with a low of 9.5K in early March and a recovery to 12K by the end of the month. Active users decreased from over 50K to about 39.6K.
RealmCraft - Block Craft World from Tellurion Mobile maintained a steady download rate, ranging between 5.5K and 8.8K throughout the quarter. The active user base increased slightly, reaching approximately 7.6K by the end of March.
MultiCraft — Build and Mine! by MultiCraft Studio showed minimal revenue, with weekly earnings not exceeding $45. Downloads were in a gradual decline, starting at 7.2K and dropping to around 4.3K. The active users decreased from 11.5K to about 7.6K.
Kawaii World - Craft and Build by Anna Bryk had consistent download numbers, starting at 5K and ending at 3.3K. Active users remained stable, fluctuating around 10K.
These insights from Sensor Tower indicate diverse trends in user engagement and monetization strategies across top-performing sandbox games in the region. For more detailed analytics and insights, visit Sensor Tower.